very well done
The art was really great and the scene setup was great. If the movie has a good storyline, you'll easily make front page.
Actually looks pretty good
It'd be a lame fight if it was animated badly, but this was not bad at all. It was average for a stick fight. The amount of blood loss was a bit ridiculous, though. Each punch and kick splashed alot of blood from the opponent (although slams and stomps didn't seem to cause nearly as much damage).
It would help if you used some kind of impact sounds for the punches and kicks. They don't have to be very loud.
And when they cause a crater in the ground, it'd look better if you had debris flying into the air (since the chunk of ground can't just disappear).
Thanks for the review. I plan on using sfx for my next stick fight flash. the debris idea is pretty neat and yeah I will for sure do that. and for the blood loss, i guess i got a bit carried away haha
thanks man :D
It was short but fairly well done. The visuals went with the song.
not too bad
It's good. Your art is okay.
Not sure what you mean by the circle method you came up with. There are lots of books showing you how to break down the body into basic shapes in order to simplify drawing. It's a smart approach, but not a new concept.
Your hands really need work. You make the main part of the hand too short. If you straighten your thumb alongside your hand, your knuckles start at nearly the same level as the tip of your thumb. The first knuckes (each row of knuckles, in fact) should follow a curve sweeping at the end of the hand, not be level with each other.
You could have got more detailed with the tutorial. The file size is still relatively small. Going into facial and body proportioning would be useful.
needs lots of work
One of the most important features of a dress-up game is how you store accessories. Just leaving them lying around in the main screen area doesn't look good. It makes things look cluttered and innefficient, and it can obscure other pieces.
If you have a more organized system, you can arrange them by type--hence, telling the player what they're looking at. I wasn't sure exactly what some of the parts were for.
It's also a good idea to snap accessories to the character when they're near. Or, you could have the accessory appear on the character when you touch it. I've seen dress-up games done both ways. Making players try to position accessories on the character is annoying.
You should prepare yourself for some bad (and maybe nasty) reviews on this one.
I do like the fact that you give the user the option to turn the music on and off. Alot of people overlook that.
Good once I figured out what was going on. You need instructions explaining what we're looking at. It took me a few deaths to figure out this was a top-down game.
There should be more to it to make it progressively harder.
Everything sounded awesome up until the singer started singing. Honestly, the singing was a little painful to listen to. Besides that, the guitar and everything else sounded great.
Whoever was singing might want to consider singing lessons.
The biggest problem with the singing, tho, was that it sounded like the people (person?) singing were singing one octave above their normal range--for the sake of mimicking the original singer, I guess. A singer should always sing a song at his/her comfortable range, even if the song is someone else's--so high and low notes in the song don't sound to cracked.
The voices sounded a bit nasally (especially the leading voice) , possibly due to singing out of normal range. If the singer(s) sang one octave lower, the singing might sound fine. I keep saying singer(s) because I couldn't tell if the voice in the song were all the same person or not.
I hope that helps.
Well i was singing like that because i am inside my uncle's house and i cant sing out loud. I can upload the song without the singing if that makes you happy =) I am no professional and don't have the right equipment. That was made a few minutes before uploading it and all i have is a guitar,a computer with cool edit and a really cheap mic that costed me 4 dollars on radio shack lol. Hope to listen to any song from you in the nearby future and thanks for the longest critic i have ever received in my life =)
It has a very uneasy sound through most of the song--but it works really well. Between the deep bass and the sharp treble notes, I can see how it could hurt people's ears if they're wearing headphones. The triangle chimes are almost the only mid-tone sounds. It gives the song alot of depth, though.
naaaah... the synth pad is mostly in the mid range... and that gnarly part of the bass sound... uh well that pretty much covers it
But well yeah thanks man!
Sounds like it should be the theme music for a cool, laid-back character. But for its length, it's a bit too repetative. It gets a bit monotonous. As it is, if I looped the song half-way through, I probably couldn't tell much difference from the full song.
I kept expecting to hear rapping or a rap-like (voice-like) beat overlapping at some point. Even a sax would have fit nicely.
It's good mood music, but it feels like it's missing something.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.